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Mobile app reputation management: your replies are half of it

Uladzislau Rasliak
Uladzislau Rasliak··21 min read
A flagged developer reply opened in Reply Quality: the original review, the published reply with the offending words highlighted, the failed critical check and the checks that passed
Summary

Mobile app reputation management was built for a store that showed one number. Google Play and the App Store now read review text, and your developer replies sit in that text under every review. In a pilot read of 100 top Google Play apps, about 1 in 9 low-star reviews had a reply and 42% of replies repeated word for word. This guide covers what the stores read, the four ways a review response fails, what to do when your app store rating drops, how to ask for ratings and when a reply can ask too, how iOS and Android differ, and how to measure whether any of it worked.

Key takeaways

  • Your replies are half of your app's reputation. Google Play and the App Store now read review text, and every developer reply sits inside it.
  • A reported breakdown of Google's app audit grades developer replies as personal or templated. Its case-study app answered 100% of reviews with templates and scored medium.
  • Reply rate says nothing about quality. In our 2026 study of 100 top apps, 42% of replies were word-for-word repeats, and one app posted the same sentence 1,604 times.
  • Most apps fail even coverage: 11.5% of low-star reviews got a reply, and 24 of 76 apps answered none.
  • Grade replies as a pass rate against a standard you wrote, with wrong facts and wrong language as automatic failures, and make every verdict quote the words it judged.
  • Measure each language separately, and only against replies a person wrote. A blended average hides a failing language.
  • The outcome number is rating movement on replied reviews. Google reports a 0.7 star average rise after a reply to a negative review.
  • When the rating drops, read before you reply. A regression, an outage, a price change and review bombing each need a different answer.

In September, Den Markov published a breakdown of the rubric Google's app quality audit reportedly applies to Play Store apps. One of its scores is called perceived quality from reviews. It does not grade the star average. It reads the text: which complaints repeat, which praise repeats, whether the recent mood has drifted from the historical rating, and whether the developer's replies are personal or templated.

The case study in that breakdown is an app with a 100% reply rate. Every review answered. It scored medium on reviews, because every one of those replies was a template.

The reviews score in the reported Google Play audit, and the templated case study at Medium.The reviews score in the reported Google Play audit, and the templated case study at Medium.

Google has not published this rubric, so hold the detail loosely. But the direction matches everything else the stores have done in the past two years, and it changes what app reputation management is for.

Google Play and the App Store now read review text, including developer replies

Start with who reads the page. Above your reviews on the App Store there is now a paragraph an AI wrote about your app, drawn from what people said. Apple has shipped these summaries since iOS 18.4, and Google Play has been rolling out AI summaries of its own. Neither counts your stars. They read the words, and what repeats gets weight.

Google tells developers what it expects from a reply. Its Play Console guidelines ask for replies that address the reviewer's comment in a clear, valuable and truthful way, stay respectful, and avoid promotions and solicitations. None of that is about speed or coverage.

The breakdown of Google's audit goes further. Its reviews score reportedly weighs recurring pain points, recurring praise, the gap between the historical rating and recent sentiment, the reply rate, and whether the replies are personalised or templated.

A separate trustworthiness score looks at the tone and competence of developer responses, and at small signals a reader also notices, like a support address on a free email domain instead of your own.

The 13 scores in the reported audit. The two in violet read developer replies.The 13 scores in the reported audit. The two in violet read developer replies.

The fixes it recommends for the templated app are specific: cluster the complaints and fix the top two, and write personal replies to one-star reviews that name the bug.

Whether or not every line of that rubric is accurate, it describes what a person scrolling your reviews already does. They read a complaint, they read your answer, and they decide whether anyone on your side read it first. A store that summarises reviews with a language model is doing the same thing at scale.

That is the shift this guide is about. When the text is what gets read, a reply is not a box to tick. It is writing you publish, in your company's name, next to the words it answers.

What app reputation management covers: reviews, ratings and your developer replies

Mobile app reputation management is the work of looking after everything publicly attached to your app on Google Play and the App Store: the star ratings, the review text, and the developer replies you publish under them. It sits next to app store optimization rather than inside it. ASO works on the listing you control before the install, the title, keywords and screenshots. Reputation management works on the record users read alongside it, and that record feeds back into ASO, because rating and review sentiment move both search ranking and install conversion.

For most of the last decade, mobile reputation work reduced to one number. The store showed a star average, the average moved slowly, and the playbook followed from it. Watch the rating. Answer quickly. Answer as much as you can. Get the cost of answering down. That playbook worked, and teams that ran it had better ratings for it. Our own product was built for that world.

Your reputation is no longer only the number customers give you. It is the public record of what they said and what you said back. Customers write the first half. You write the second, one reply at a time, and it stays under the review for as long as the review is there.

The first half is well understood. Sentiment analysis and topic extraction over ten thousand reviews is now fast and cheap, and it is still the foundation: you cannot answer a problem you have not found. The second half is the one almost nobody measures, which is odd, because it is the only part of your store listing you actually wrote.

Reply rate on Google Play: most low-star reviews get no answer, and many answers say nothing

We wanted to know what that writing looks like in practice, so we ran a 2026 pilot study on Google Play. We took 100 apps from the United States top free and top grossing charts, read every review dated in a 30-day window across ten review languages, and graded a sample of more than 1,800 developer replies. It is a pilot, the apps skew large, and the grading model is not yet validated against human labels, so read the figures as a well-measured first look. The full method, the segment breakdowns and more examples are in the report, State of app review replies 2026.

About 1 in 9 low-star reviews had a reply a week later. Across 89,330 one to three star reviews with real text, 11.5% had a developer answer. Apps split hard into two camps: of the 76 apps with enough reviews to judge, 24 never answered a single low-star review and 18 answered nine in ten or more. The largest apps answered least. The median app with 500 million installs or more answered 0.9% of its low-star reviews.

Reply coverage by star rating, pilot read of 100 top Google Play apps.Reply coverage by star rating, pilot read of 100 top Google Play apps.

When a reply did come, it came fast. The median gap between the review and its reply was 6.8 hours, 61% of replies arrived within a day and 81% within three days. Speed is not the bottleneck. Measured against every low-star review, answered or not, 9.3% got a reply within 72 hours, because most never got one at all.

Apps cluster at the two ends: no replies at all, or near-full coverage.Apps cluster at the two ends: no replies at all, or near-full coverage.

Answering did not mean saying something. 42% of all replies in the window repeated another reply from the same app word for word, and the real share of templates is higher, because a template that inserts the reviewer's name counts as unique. One reply was posted 1,604 times in 23 days.

Among graded replies to low-star reviews, about 3 in 4 addressed what the reviewer actually raised. The rest guessed at a fix for a vague complaint, thanked someone who had reported a bug, or answered a different problem from the one in the review.

And 13% of the replies we could assess were in a different language from the review, almost all of them English answers to reviews written in something else.

Now put a realistic mobile team behind those numbers. A team publishing 800 replies a week would need most of a working day, every week, just to read them. Across a dozen languages the reading stops being possible at all. At that volume a 2% error rate is more than 800 public mistakes a year, each one carrying your company's name and sitting under the review it got wrong.

Reply rate says nothing about any of that. You can reach 100% by publishing the same paragraph every time, and the pilot found apps doing exactly that. If you are starting from the first problem, reviews sitting unanswered, our guide to how to respond to app store reviews covers the mechanics on both stores and how to write the reply itself. The rest of this guide is about the second problem.

Four ways a review response fails, ranked by how much damage it does

Every bad developer reply we have seen fails in one of four ways, and they are not equally bad. We rank them in the order support leads worry about them, because the question they ask is not "what is our average score" but "did we embarrass ourselves in public".

The worst failure is a wrong fact. The reply states something about your product that nothing supports: a refund window nobody promised, a feature that does not exist on that platform, an explanation of how the app works that sounds plausible and is not. It is rarely a lie. It is a confident guess, and in public it reads the same as a lie.

Next is the wrong language. A reply in English under a Turkish review tells the reviewer you did not read theirs. A Polish reply with two Czech words in the middle is worse in a quieter way: close enough to right that nothing flagged it, close enough to wrong that a native speaker reads it as broken.

Then come your own instructions. Every team has rules, written down or not. Never admit fault. Never promise a date. Always route billing to the help center. Sign off with the team name. A reply that breaks one is not necessarily wrong for the reviewer, but it is wrong for you, and it is the kind of thing a legal or support lead finds six months later.

Last is hygiene: the wrong store named in a Google Play reply, a missing signature, a reply four times longer than the review, leftover template markers. Cheap to catch and cheap to fix, and it still reads badly.

Reply detail with the offending sentence highlighted in the published reply, the failed criterion named critical beside its reason, and the checks that passed listed underneathReply detail with the offending sentence highlighted in the published reply, the failed criterion named critical beside its reason, and the checks that passed listed underneath

Share of graded replies that answer the review, by star rating.Share of graded replies that answer the review, by star rating.

The pilot read graded replies on exactly that first question, whether the reply addresses what the reviewer raised, and the answer depends on how hard the review was. Praise is easy to answer. A one-star complaint is where replies miss, and it is also the reply most people will read.

Here is what passing looks like. A two-star review of a mobile game in the pilot read:

It's a clone of that same base building game we've all played over and over. Fun for about 10 hours. The sniper action mini games are great, though.

The reply:

Great to hear the sniper action mini games hit the mark for you. We understand the rest felt like a familiar base-building formula that stopped being fun after about 10 hours. We'll keep looking at where the game falls short and work on it.

It names both halves of the review in the reviewer's own terms, owns the criticism without arguing, and could not be pasted under any other review. That last test is the one to run on your own replies.

Each of these is invisible in aggregate and obvious in the specific reply. A dashboard that says 97% of replies are fine tells you nothing about the 3%, and the 3% is the whole subject. That shapes how you check.

Some checks need no model at all. Whether a reply names the wrong store, carries the right signature, or apologises where your policy forbids it can be settled by plain rules. Whether a reply answers the concern the reviewer raised, invents a commitment, or stays in the reviewer's language needs something that reads. Whichever way you check, mark wrong facts and wrong language as automatic failures. A weighted average lets a critical defect hide behind five things that went fine.

And make every judgement quote the words it is judging. "This reply mixes languages" is a claim you have to trust. The same verdict with two Czech words highlighted inside a Polish sentence is something you can see without reading either language. A verdict that cannot point at specific text is an opinion, and it should be thrown away rather than recorded.

You can run all of this by hand before you buy anything. Write down what a good reply means for your team, five or six checks with the fatal ones marked. Read your last ten replies in a row, and if you cannot tell them apart, neither can anyone else. Grade twenty against your list and record the pass rate as a baseline.

Then sort the failures by what broke rather than by date, wrong facts first, and within each group put the one-star reviews at the top. That is the order to fix them in, because a wrong fact under a one-star review is the reply most likely to be read and least likely to be forgiven.

How to measure review response quality and its effect on your rating

There are two questions, and you need both answers.

The first is review response quality: was the reply good, judged against your written standard, with the offending words quoted. The second is reply effect: did the star rating move on reviews that received a developer reply? There is good reason to expect it can. Google says in its Play Console guidance that responding to a negative review can raise that rating by 0.7 stars on average. A 2018 study by Hassan and colleagues found that 4.4% of reviews with a developer reply had their rating raised, against 0.7% of reviews without one.

Measure that movement only on reviews that could move. A review base that is mostly five stars flatters every average you compute, so look at replied reviews below five stars, and compare the movement after an AI reply against the movement after a human one. That comparison is the cleanest read on whether automation is helping or only saving time.

AppReply Performance dashboard showing reply effect for AI vs human, automation score, and review coverageAppReply Performance dashboard showing reply effect for AI vs human, automation score, and review coverage

Read the two numbers together and you get a diagnosis instead of a mood. If quality is up and ratings move, the work is paying, so keep going. If quality is up and ratings are flat, your checklist is grading the wrong things, which you would never see tracking only one of them. If ratings move while quality falls, something is working that your own guidelines do not allow yet, and it is worth going to read those replies. Track only one of the two and you get a number you cannot act on.

The app reputation KPIs worth tracking, and the ones that lie

Most reputation dashboards track coverage, speed and the star average. Those are the inputs. The table below is the set we use, with the trap each one hides.

KPIWhat it tells youThe trap
Reply coverage on low-star reviewsWhether complaints get an answer at allCoverage across all reviews is inflated by praise. Measure on one to three star reviews with real text.
Time to first replyWhether the answer arrives while the reviewer still caresMedian hides the tail. Report the share answered within 24 and 72 hours against every low-star review, not only the answered ones.
Repeated reply shareHow much of your coverage is a templateExact repeats understate it. A template with the name swapped in counts as unique.
Pass rate against your written standardWhether the replies were goodAn average score lets a fatal defect hide behind five things that went fine. Count passes, and fail the reply outright on wrong facts or wrong language.
Pass rate per languageWhether one market is failing behind a healthy blendSmall languages need a minimum sample before the number means anything. Report "not enough data" instead of a score.
Not-scored shareHow much of your quality number is realAnything that could not be checked has to be recorded as unmeasured, never as a pass.
Stale reply shareHow many replies answer a review that has since been editedGoogle Play shows the latest edit date. In the pilot read, one reply in 18 was older than the review it sat under.
Reply effectWhether replies move ratingsMeasure on replied reviews below five stars, and compare AI replies against human ones. A five-star base flatters everything.

The first three are the operational floor and every tool reports some version of them. The next four are the quality set, and they are the ones that separate a team that reads its own replies from one that counts them. The last is the outcome, and it only means anything read together with the quality set.

App store rating drops and review bombing: read before you reply

The moment reputation work gets urgent is a sudden drop in your app store rating. The instinct is to reply to everything fast. The better first move is to read, because the cause decides the response. See app store rating recovery for the full diagnosis and recovery playbook. App store rating recovery starts with the diagnosis.

A release regression shows up as a cluster of reviews naming the same crash or broken screen, starting on a specific day and often a specific app version. An outage looks similar but hits every version at once and stops when the service recovers.

A pricing or paywall change produces complaints about money and fairness rather than bugs, and those reviews are angrier and slower to change.

Review bombing, where a group reviews your app over something that has nothing to do with its quality, arrives as a spike of near-identical short reviews, often from new accounts. Games see it most, but any app with a public decision to make can be hit.

Look at a short window to find it. A spike that started three days ago disappears inside a ninety-day average, so the longer the range you check, the calmer a live incident looks. Alerts on a sudden rise in a specific complaint catch this faster than anyone refreshing a dashboard, which is why monitoring is the first thing to get right.

Once you know the cause, the replies write themselves in the right direction. For a regression, name the problem, say it is fixed or being fixed, and give the version or date. Do not paste the same sentence under all three hundred reviews. The facts are the same, but a reviewer who lost data and one who was merely annoyed need different answers.

For reviews that need account access, like billing disputes and lost purchases, route them to your helpdesk and answer publicly with where to go next. Our Zendesk and Intercom integrations create the ticket for you and bring the agent's reply back to the review.

For review bombing that breaks store policy, report the reviews through the store's flagging tools rather than arguing with them in public.

The same goes for fake reviews, whether bought for a competitor or against you. Both stores remove reviews that break their policies, and neither removes a review for being negative. The only reviews you can get taken down are the ones that were never legitimate. Google's audit rubric reportedly treats suspected review manipulation as a policy matter rather than a score, which is a reason to report it yourself before the store finds it. Everything else stays up, and the reply under it is your only say.

Then come back. The reviewers most likely to change their rating are the ones who complained about something you then fixed, and they only find out it was fixed if you tell them under their review once the fix ships. That second reply is where rating recovery actually happens.

Asking for app ratings: in the app, and in the reply only when the review is happy

The other lever on your app store rating is who leaves one. Happy users rarely go looking for the review screen, so the ratings you collect skew toward people with a problem unless you ask the others.

Both stores give you a sanctioned way to ask. On iOS the SKStoreReviewController prompt appears at most three times a year per user, and Apple decides whether to show it. On Android the Google Play In-App Review API works the same way under a quota Google does not disclose. Neither lets you ask only happy users first, and both reward timing.

Ask right after a user succeeds at the thing they came for, not on launch and not in the middle of a task. The breakdown of Google's audit makes the same point from the other side: an app that asks for money or attention before it delivers value loses on almost every score.

A reply can ask too, but only when the review is clearly happy, in both its tone and its topic. The usual case is warm text under a low star count, "love it, works great" with two stars. It may be a mis-tap, or a market where four stars is high praise. Thank them for the specific thing they liked, then ask lightly whether they would consider updating the rating.

Never ask under a complaint, and that includes a happy review that mentions a problem. In the pilot, 12 of the 58 graded apps asked at least one reviewer to raise their rating, and one kids game posted "What can we do to get a higher rating from you?" 313 times under low-star reviews. Under a complaint, the request reads as the reply's real purpose and turns an answer into a request. Answer the problem instead. If the fix is real, the rating follows, and the reviewer gets a store notification that you replied.

App Store vs Google Play: how developer replies differ on iOS and Android

The same developer reply behaves differently on iOS and Android, and a few of the differences change how you should write.

On the App Store you reply through App Store Connect or its API, one response per review, and you can edit it later. The reviewer is notified and can update their review. Reviews are grouped by storefront country, so a single app can carry a very different reputation in Germany and in the United States, and your replies should follow the market they sit in.

On Google Play you reply through the Play Console or its API, with a limit of 350 characters, which forces specificity whether you want it or not. Reviews are grouped by the language they are written in rather than by country.

Google Play also shows the date of a review's latest edit, not when it was first written, and reviewers edit often. In the pilot, about one reply in 18 was dated before the review it sat under, which means it answered a version of the review that readers can no longer see. When a reviewer edits, read it again and update your reply.

Reply coverage by the language the review was written in.Reply coverage by the language the review was written in.

That language split is where reply coverage quietly diverges. In the pilot read, German and English reviews were answered about three times as often as Korean and Indonesian ones, and when a reply was in the wrong language, 96% of the time it was English (breakdown by language in the report). If your team reads English, your English reviews are the ones getting answered and checked.

Samsung Galaxy Store and Huawei AppGallery follow the same basic pattern, one public reply under each review, with their own consoles and their own audiences. If your Android app is in those stores, those replies are part of the same record, which is why we added both alongside Google Play.

On every store, a reply stays up until you change it. You can edit or delete one, but you will only know which of the thousands you published need editing if something is reading them. Treat published replies as permanent by default, because in practice the ones nobody flags stay exactly as they were written.

Where AppReply fits in mobile app reputation management

We built our products around both halves of the record.

Review analytics covers the first half: the recurring complaints and praise, per app and per language, with alerts when something spikes.

Reply Quality covers the second. It grades every reply your team publishes on the App Store, Google Play, Samsung Galaxy Store and Huawei AppGallery against a scorecard you write, whether an automation wrote the reply or a person typed it.

Every verdict quotes the words it judged, failures land in a queue grouped by what broke with the worst first, and brand voice is tracked per language against your team's own past replies. It runs after publishing, so it never delays an answer, and nothing is graded until you turn it on. It is available on the Pro and Ultimate plans, and the launch post walks through it in detail.

MAX, our reply agent, works on the cause. Before it writes, it reads what the reviewer raised, searches the replies your team already approved, and checks the answer against your live help docs and release notes, then drafts in the reviewer's language across more than 100 of them. It is hardened on more than 100,000 published replies and included on Pro.

Performance dashboards close the loop by showing whether any of it moved your rating, split by AI and human replies. For the full setup, read how to get AI auto-replies close to 100% quality.

For more depth on each part, read why canned replies are not review management, closing the loop on review analytics, and publishing replies in languages nobody on your team reads.

A reputation management plan you can run weekly

Whatever you use for mobile app reputation management, the rhythm matters more than the tool. Daily: answer the low-star reviews that arrived, and read the ones that spiked. Weekly: pull twenty published replies and grade them against your written standard, then look at the flagged ones worst first. Monthly: compare pass rate and reply effect per language against last month, and re-read replies under any review that was edited since. Quarterly: rewrite the standard itself, because the replies that failed will tell you which rule was missing.

Start this week with the version that costs nothing. Read ten of your replies in a row. Count the languages you publish in against the languages anyone at your company reads. Grade twenty replies against a written standard. The number you get will tell you more about your app's reputation than the star average on your listing.

Frequently asked questions

What is mobile app reputation management?

It is managing everything publicly attached to your mobile app on Google Play and the App Store: the star ratings, the review text, and the developer replies you publish underneath. Customers write the reviews and you write the replies, which makes the replies the only part of that record you author. Most reputation work measures the first half thoroughly and the second half not at all.

Why do app store reviews and ratings matter?

Rating and review sentiment move both search ranking and install conversion on both stores, which is the usual answer. The newer reason is that the text is read. Both stores now summarise reviews with AI above the review list, and a September 2026 breakdown of Google's app audit describes a reviews score that weighs recurring complaints, the gap between historical rating and recent sentiment, and whether developer replies are personal or templated.

Do Google Play and the App Store read developer replies?

The review text they summarise includes what sits under each review, and Google's published reply guidelines ask for answers that address the reviewer's comment in a clear, valuable and truthful way. The reported audit rubric goes further and grades replies as personal or templated: its case-study app answered 100% of reviews with templates and scored medium on reviews. Google has not published the rubric, so hold the detail loosely, but the direction is consistent with everything else the stores have shipped.

Is a 100% reply rate good for app reputation?

Only if the replies say something. In our pilot read of 100 top Google Play apps, 42% of developer replies repeated another reply from the same app word for word, and one reply was posted 1,604 times in 23 days. Coverage is the floor. What the reply says is the part a reader, and increasingly a store, judges.

How should I respond to negative app reviews?

Name the problem the reviewer raised in their own words, say what happened and what is fixed or being fixed with a version or date, and give them one next step. Then run the paste test: if the reply could sit under a different complaint without changing, it is a template with extra steps. Treat wrong facts and wrong language as automatic failures, and never ask for a higher rating in the reply.

How fast should I reply to app store reviews?

Within a day is achievable and normal. In the pilot read, when a reply came at all it arrived with a median gap of 6.8 hours and 61% within 24 hours. Speed was not the bottleneck: measured against every low-star review, only 9.3% got a reply within 72 hours, because most never got one. Fix coverage on low-star reviews first, then speed, then what the replies say.

How do I get more positive app store reviews?

Ask inside the app, right after the user succeeds at the thing they came for, through Apple's SKStoreReviewController prompt or the Google Play In-App Review API. Both are quota-limited and both reward timing. A reply can ask too, but only when the review is clearly happy: warm words about something that went well, under a low star count. Never ask under a complaint. In the pilot, one kids game asked low-star reviewers what it would take to get a higher rating 313 times with the same sentence, which turns an answer into a request.

What should I do when my app rating suddenly drops?

Read before you reply. A release regression clusters on one version and one day, an outage hits every version and stops when the service recovers, a pricing change produces angrier and slower-moving complaints, and review bombing arrives as near-identical short reviews from new accounts. Check a short window, because a three-day spike disappears inside a ninety-day average. Then answer the affected reviews with the specific cause and fix, and come back to them once the fix ships.

Can I remove negative reviews from my app store listing?

Not for being negative. Google Play and the App Store remove reviews that break their policies: spam, fake or incentivised reviews, abuse, off-topic content. A one-star review with a real complaint stays, and the only part of it you control is the reply under it. Report reviews that break policy through the store's own tools, and answer the rest.

How do you measure whether review replies are working?

Track two things separately. Whether the reply was good, as a pass rate against a written standard with the offending words quoted as evidence and fatal checks that fail a reply outright. And whether the rating moved on replied reviews that had room to move, comparing AI replies against human ones. Quality with no outcome attached is a style guide, and an outcome with no quality attached is a number you cannot act on.

Does app rating affect ranking and visibility on the stores?

Yes, on both. Rating and rating velocity feed store ranking, the star average is shown in search results and on the listing so it moves install conversion, and both stores lean toward higher-rated apps for featuring. The trap is treating the rating as the lever. Prompting harder without fixing what the reviews say raises the number briefly and fills the listing with text that contradicts it, and the text is what the stores now summarise.

How is app reputation management different from ASO?

App store optimization works on the listing you control before a user installs: title, keywords, screenshots, description. Reputation management works on the public record users and stores read alongside it: ratings, review text and your developer replies. They feed each other, because rating and review sentiment affect both ranking and install conversion, but ASO cannot fix a reply that invented a refund policy.

What tools do I need for app reputation management?

None to start. Read ten of your replies in a row, grade twenty against a written standard, and count the languages you publish in against the languages anyone on your team reads. When you do look at tools, ask whether the tool reads the reply text or only counts replies, whether every verdict quotes the words it judged, whether quality is reported per language, and whether a check that could not run is stored as unmeasured or as a pass.

Can you fix a bad app store reply after publishing?

Yes. Both stores let you edit or delete a reply. The catch is finding it: across thousands of published replies, you only know which ones need editing if something is reading them. In practice a reply nobody flags stays exactly as it was written for as long as the review is there.

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